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Arrow keys move, jump, and crouch. J is light attack, K is heavy attack, L is kick, and I is guard. Escape pauses or resumes during fights. In fighter menus, left and right or the side arrows cycle 3D fighters. Enter or clicking the model selects that fighter and advances. Escape returns from opponent selection to fighter selection. With a standard game controller, use the D-pad or left stick; Square is light, Triangle is heavy, Cross is kick, Circle is guard, and Options pauses. Cross confirms menus; Circle goes back. Win two rounds to win the match. The game pauses when focus or the active controller is lost.

Entering the pumpkin patch…